Showing posts with label Icons. Show all posts
Showing posts with label Icons. Show all posts

Friday, May 17, 2013

TMC: Developing Icons for The Malcontent's Cause

Icons are a neat bit from 13th Age - they are major larger-than-life NPCs who your character has a relationship with in some way, it can be positive, negative, or "complicated". What I like about this set-up is that these are powers with whom the characters interact, either directly, or with some part of their regime. They aren't gods, they aren't distant, they are right here, in this world, making decisions.

While the 13 icons they provide are good, they don't completely work with what I'm envisioning. Here's my first draft at developing Icons for the game.