The following post is something that I wrote years ago after attending a conference at Dragon*Con.
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Or other things every character needs. Nothing that I'm going to write about here is going to be shocking, or new to experienced writers or gamers, nor is it even going to be all that earth-shattering, the author and speaker,
Debra Dixon, admits that readily. What she did was write it down. And occasionally, that's all it takes. The title of the book was the shocking and thrilling:
Goal, Motivation, & Conflict: The Building Blocks of Good Fiction.
Please note that when I make statements about gaming, I am talking about my own insights, the ones regarding everything else are Dixon's.