Tuesday, May 28, 2013

Culture in Review: Dwarves

There are two distinct cultural grouping of dwarves current in existence. For sake of analysis we will call them "Northern" and "Southern" dwarves. The northern dwarven kingdom, Thale, has been assimilated by the Empire approximately 100 years ago, so the stories of what was still ring strong. The southern dwarven kingdom, Garne, stands free, but eyes the Empire of Dragons warily.

I've set up the following using Quinn's gameable culture idea, doing about 80% of the outlining, while leaving some space for the players, when I finally do run this game, to add flavor of their own to the cultures.

Thaleans, or the northern dwarves:

Behaviors (5)

  • Maintain the Old Ways in the face of a changing world.
  • Understand that personal relationships and favors are how the world truly works, no matter what the laws say on paper.
  • Act in ways to maintain the dignity of the clan.
  • Honor those who came before and lifted us to where we are today and lift those who follow us.
  • [Player Chosen]

Archetypes (3)

  • Soldier of the Line
  • Apprentice Ritualist
  • Traveling Merchant

Johari Traits (10)

  • Spiritual
  • Dignified
  • Persistent
  • Humble
  • Helpful
  • Insightful
  • Caring
  • Clever
  • [Player Chosen]
  • [Player Chosen]
Garnessians, or the southern dwarves,

Behaviors (5)
  • Set aside personal need in order to follow the law.
  • Know that how an object looks is of equal weight to how it performs.
  • Prepare for the unexpected, else to invite misfortune into one's home.
  • Worship the gods on their day, but no other.
  • [Player Chosen]
Archetypes (3)
  • Noble Guardian
  • Manipulative Courtier
  • Failed Craftsman
Johari Traits (10)
  • Adaptable
  • Able
  • Energetic
  • Observant
  • Sensible
  • Precise
  • Assertive
  • Proud
  • [Player Chosen]
  • [Player Chosen]

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