So this blog went into hibernation, mostly because I stopped gaming.
My Changeling game wrapped up in March, and while it ended fairly well (in the way of a satisfying ending), I didn't really have much to say about it.
My daughter was born in April. Exciting and very distracting.
About June/July I started getting itchy again. To the point where I was really tempted to run a game again, despite me feeling burnt out on running games, just to do it.
Luckily, I managed to badger one of my friends to run a game. After a few badly timed attempts, we have a Deadlands game off the ground, aptly described by one of my fellow players as "A fallen Southern belle, a journalist, a mysterious drifter, a priest." Which seems so very stereotypical and almost Whedon-esque. I'm playing the drifter in that little future fiasco.
Similarly, some networking I did earlier in the year is paying off, and I may get into a Dresden Files game. I'm excited by that because, on paper, Fate should be what I'm looking for in a system - joint world and integrated character creation; exception based rules system that minimizing player overhead, and a conflict resolution system that works for many different styles recently.
Finally, I did a one shot of Eclipse Phase at Labyrinth Games and Puzzles this past Sunday. I have enough material for a couple other posts - either later today or later this week, but I wanted to take a moment to state that the store is pretty awesome - not tailored to me, but that'll probably be its saving grace, my interests are too narrow/too specialized to be common enough to support a business model.
So I'm gaming again. Probably the past four months is the longest I've gone without gaming since I started gaming 16 years ago; and I missed it once I recovered from sleep deprivation.